Soles of Lakeview: Progress Report


I'm coming to the point where I'm just about done with the large update on my major project, The Apothecary, after which I am planning on doing some work on Soles of Lakeview. Since I have a few free minutes now, putting this general news update on SoL seemed like a good idea.

While there hasn't been written or actual produced progress on Soles of Lakeview, I'm learning a whole lot more about what is possible in making the 0.4 update of The Apothecary, including shading, coloring, animating, and overall "atmosphere" of it. I've put some images up on the F95 thread for Soles of Lakeview showing a little of what I've learned. In addition, I've been in contact with the developer of "My Waifu's Feet" and "Sole Searching" to get a few tips from him that I've already incorporated into The Apothecary.

Basically, this means that Soles of Lakeview is going to get a big revamp when I get back to it. I was unhappy with the maps I had access to, frustrated with lighting, and struggled with the writing. SoL is the first real 'VN' I've produced with the intention of it being released. Everything else public I've done has been sandboxes. When I get The Apothecary into alpha/beta testing (roughly planned for mid-to-late December), I'll be shifting my focus to building custom maps, lighting, and overlays for Soles of Lakeview. 

Fret not. This isn't a dead project. I want this story to be good in every aspect. 

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